![]() Indeed, the game appears to be delivering on that front, as an almost hard-to-watch death sequence trailer from earlier this year contained no shortage of horrific over-the-top action. ![]() First, the development team is forgoing a traditional publisher relationship, in part so it can create horror on a truly gruesome level. But the new Friday the 13th game is high on our radar for 2017 for a number of reasons. Given its origins as a Kickstarter-funded game that has already been delayed to 2017, skepticism about the project can be understood. That bodes well for destruction being incorporated as a central component of the game and not just something that serves as a fun distraction between missions. That might not be saying much given the quality of the last two games' stories, but Microsoft has said that destroying things in the environment will generate reactions from the gangs scattered around the city. Without offering anything in the way of specifics, Microsoft has talked about offering the series' "most fully featured campaign" to date. Taking a series that already lets you go around or over buildings and giving you the option to now go through them by knocking them down is a tantalizing prospect. At its best, Crackdown is about freeform action: you're basically Superman with a gun-someone who is capable of scaling or leaping over buildings, picking up and throwing cars long distances, and generally doing whatever you damn well please. Two things we do know: It features online multiplayer and leverages cloud-powered technology that allows for large-scale destruction of its city.Īs anyone with a history playing Crackdown (and a sense of imagination) can attest, that's more than enough reason to be thrilled for the possibilities in Crackdown 3. We've done our best to wring as much information as possible from the available material, but we may have to wait until closer to Andromeda's March release date to get a real sense for how it plays.Ĭonsidering how long it's been since it was first announced back at E3 in June 2014, we still know very little about Crackdown 3. We've also seen a glimpse of the game's interstellar map and six-wheeled Nomad vehicle, both of which suggest a slightly more open structure. Recent trailers show Ryder rapidly dashing across great distances during combat, adding a frenetic new pace to the action. The cover-based shooting and planet-hopping exploration return as well, though both have been updated considerably. ![]() The alien races, military institutions, and political complications central to the Mass Effect universe return, as do the series' trademark dialogue trees. Even though Andromeda starts fresh-opting for a new setting (the distant Andromeda Galaxy), era (600 years after the end of the previous trilogy), and hero (Ryder, a Pathfinder searching for humanity's new home)-the spirit of the franchise clearly lives on. Now that we have some real, concrete information about the game, however, our hype level is higher than ever. Mass Effect: Andromeda's been on our radar ever since it was originally announced back in June of 2015, mainly because the original trilogy is just so damn good. ![]()
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